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Saga frontier remastered emilia walkthrough
Saga frontier remastered emilia walkthrough





The good thing about her is that she can use Mystic abilities which can absorb enemies and use their unique skill. This can easily get players stuck if they came in unprepared. What makes Asellus scenario more difficult than the other routes is that the story is later progressed by semi-random boss encounters, sometimes in places where you least expect.

saga frontier remastered emilia walkthrough

This should let you carry her for a good portion from the beginning of the game. To make things easier you can buy a really powerful sword at the start of the game at the cost of Asellus' Life Points. It's also a little bit unclear what you must do to progress her storyline forward, requiring talking to certain NPCs almost like an old-school adventure game. Asellus begins the game relatively weak and thrown in the middle of nowhere to start her scenario. Route Outline: Asellus route is not exactly the most beginner-friendly in SaGa Frontier. Asellus's Specialty: Half-Mystic Abilities with Human Growth.It's worth noting that this sprite proves that the poofy white thing normally on White Rose's head is a hat, not her hair. Early versions of the game would have had them escape Facinaturu via Kurenai, the sentient flame pit just outside the town, which is indeed where these would have been used. just as they appear: Asellus and White Rose, naked. Given her important-looking appearance, she may also have been who the unused "Woman" was supposed to be. She looks rather like some sort of superhero, so it's possible she'd have had some connection to Red's chapter. The third sprite is of a mysterious woman who appears several times in the debug room. It's possible this sprite was intended for CommonMec, but wasn't implemented. The second sprite is a Type 7 mec with a silver palette not used anywhere in the game. The first is one of the few pieces of evidence left pointing to Fuse's dropped chapter: a Despair worker uniform, the same type worn by Red, Blue, and Lute if they visit Despair in search of the Freedom Rune. In addition to the characters listed above, there are also a handful of unused sprites which can also be seen in the debug room.

saga frontier remastered emilia walkthrough

The only way out of the debug room is via the RegionMap, so you may wish to either visit the debug room as Blue or hack in a RegionMap via GameShark. In the case of Red and Riki, two sprites are displayed, and the upper ones will change you into Alkaiser and Riki's humanoid form, respectively.īeyond this screen are numerous more "debug rooms", but there's nothing else to do, as the entire remainder of the debug room is simply a sprite test, although there's some interesting stuff here if you care to explore. The second area consists of all the main characters (including Fuse another remnant of his lost chapter), and speaking with any of them will change your "map" sprite (the character you walk around as) to that character.

saga frontier remastered emilia walkthrough

When you're finished, exit to the right to access more of the debug room. Monsters and unused characters are represented by slimes the one in the middle is "Woman", and the top row, from left to right, are as follows: CommonMec, Thunder, Cotton, Sei, Kylin, Slime, Suzaku, and RedTurnip. Simply talk to the chosen character, and choose the top option to add it to the party, or the bottom one to remove it. In this room, you can add or remove characters to your team at your leisure, allowing you to effectively create mix-and-match "dream teams" not normally available.







Saga frontier remastered emilia walkthrough